Steven Grech
Steven Grech
Lead animator
Sydney, Australia

Summary

I’m a digital artist & Instructor from Sydney Australia. I enjoy every aspect of 3D real time development with a particular interest in character animation pipelines.

Skills

3D Animation3D ModelingLightingRiggingTexturing

Software proficiency

Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
MotionBuilder
MotionBuilder
Maya
Maya
Houdini
Houdini
3ds Max
3ds Max
After Effects
After Effects
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Marvelous Designer
Marvelous Designer
Flash
Flash
Premiere
Premiere
Photoscan
Photoscan

Experience

  • Lead Animator at Ubisoft
    Sydney, AU
    May 2024 - Present

  • Senior Animator at Ubisoft
    Sydney, AU
    June 2023 - June 2024

  • Animator II at Ubisoft
    Sydney
    May 2022 - June 2023

  • Senior 3D Artist at Mighty Kingdom
    Australia
    February 2022 - May 2022

    Unannounced title

  • Senior Technical Artist at Wargaming
    Sydney, Australia
    July 2020 - February 2022

    Unannounced title

  • Technical Artist/Animator at Wargaming
    Sydney, Australia
    August 2019 - July 2020

    Unannounced title

  • Freelance 3D Artist at Grechsketch
    Sydney, Australia
    January 2010 - Present

    Client: Spinifex Group - Character Rigging/Optimization for real time/ Unity

    Projects: Avalon airshow

    Client: Digital Pulse - Rigging/Animation/Modelling/ Unreal 4

    Proof of concept VR projects: Nancy In Hell, Sky Kraken, Project Rift

    Client: Jumbo Inflatables - 3D sculpting

    Projects: Queensland Museum, Australian National Maritime Museum, V8

    supercars float design, Sharks NRL tunnel design, Oporto, Mammoth Energy

    Client: Klinik Design - Storyboarding

    Project: Commonwealth bank ad

  • Game Art Teacher at Academy of Interactive Entertainment
    Sydney, Australia
    January 2017 - August 2019

    I taught game art for both the year 1 and year 2 cohort

  • Game Art Teacher at Art Intelligence
    Sydney, Australia
    January 2014 - January 2017

    Game Development Team Leader 2015

    NSW Tutor of the Year 2015

    Game Dev Tutor 2014-15

  • Guest Lecturer at University of Sydney
    Sydney, Australia
    January 2013 - January 2013

    Delivered a lecture on the role of illustrations in the design process with a

    particular focus on storyboarding.

  • Tech Artist / Animator at Explore Engage
    Sydney
    January 2010 - January 2013

    Storyboard Artist/ 3D Modeller/Animator/Rigger

    Clients: Telstra, Superman: Man of Steel campaign, Smurfs 2 campaign,

    Qrail – Qatari Railway station proposal Qatar Cup opening ceremony bid,

    Tooheys, Ausgrid, Taronga zoo, Opera Australia, Coca Cola, Channel 7,

    Clipsal, RedBull, Paramount – Transformers Mobile Game ‘Defend Earth’

    and Mercedes